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  • UX Research
  • Visual Design
  • Motion Design
  • Team Project

MemoMe

A web app that helps young travellers discover Antwerp through other people's memories. A team project for Visit Antwerp.

MemoMe onboarding screen: a phone with a map of events and memories, pixel stickers, and the title The best stories happen in Antwerp
Year
2026
Team
Team of 4
Duration
5 weeks
Role
UX research, visual design & branding, marketing materials & motion
Toolkit
  • Figma
  • After Effects
  • Pixilart
  • React
  • Strapi
  • Vercel

Brief

Our client was Visit Antwerp. They wanted young travellers, roughly 18 to 36, to come to Antwerp for more than a day. The catch: that group ignores typical tourism ads and doesn’t believe much of what official accounts post. Our idea had to start online, feel real, and connect an app with a campaign in the streets or on social media. On top of that, the style had to follow Visit Antwerp’s brand guidelines without looking like one of those official ads.

We were four. Until the concept was ready, everyone did everything together; once we started making the app, we each took our own departments. Mine were UX research, visual design and branding, marketing materials and motion. The app was built in React, with Strapi and Vercel, but the coding wasn’t my part.

Process

Research and concept

All four of us went out and interviewed 21 young travellers on the streets of Antwerp. The answers kept coming back to the same two things: they go by what friends and the people they meet recommend, and what they remember afterwards are small moments rather than the big sights. Together we turned that into personas and a customer journey, and used MoSCoW to decide which features the app really needed. So MemoMe is built around memories: a map of the city where locals and visitors pin their own stories, and where you can save places, collect stickers and add a memory yourself.

The MemoMe style board: fonts, colours (blue, green, yellow and pink), notes on social media, stickers and backgrounds, and reference images of journals, maps, stickers and apps

The style board we made as a team, within Visit Antwerp's brand guidelines.

The user journey

I drew the storyboard for the user journey, from someone finding MemoMe on TikTok to the trip journal they end up with.

Storyboard of the user journey in 15 pencil sketches: scrolling TikTok at night, finding the MemoMe profile, opening the web app, exploring the map, making an account, saving a spot, planning the trip, arriving at Antwerp Central, exploring the city, visiting a saved memory, posting a memo, unlocking an achievement sticker, checking the trip overview, getting a Trip Wrapped journal and decorating it with stickers

The user journey, from a TikTok video to a decorated trip journal.

The design the app was built on

Three of us had a day to design pages of the app in the style we had agreed on. I made five screens, a profile, settings and the travel diaries, trying out different colours and layouts. The team decided to continue with the style of my settings page and my second travel diaries for the rest of the app, with a bigger title and a white arrow button.

Profile screen with a pixel-art avatar, Foodie and Local tags, collections for Memos, Favorites and Stickers, and travel diaries

Settings screen with a yellow title tag, a back arrow, a dashed line and pixel shapes, and lists for preferences and other options

Profile screen variation with a bright green header, pixel shapes and an image placeholder in a star

Travel diaries on a blue header, with photo cards for Weekends Getaway, Summer in Antwerp, Festival rave and Food Tour

Travel diaries with a tilted yellow title, a dashed line and colourful cards with date badges

My first five screens. The style of the second (settings) and the fifth (travel diaries) was used for the rest of the app.

Stickers

MemoMe has two kinds of stickers. The physical ones have a QR code and are placed around the city for people to scan. We designed those together, and I came up with some of the first ideas and the funnier ones.

I was tasked with the whole set of achievement stickers you earn in the app. They’re meant for decorating your trip journal, and since the journal already says MemoMe, the stickers didn’t need to. So I kept them general and nice to look at, without pushing the brand, so you’d still want to stick them on your stuff even if you don’t like wearing fully branded things. I made them in Figma and Pixilart, a pixel-art website. They were also printed, to hand out to our teachers.

Thirteen pixel-style achievement stickers in blue, green and yellow with dashed cut lines: It did happen!, Conquerer, Treasure Found, Mr. Worldwide, Monarch, The End, 100% Run, Entertainer, Royalty, Welcome to Antwerp, In The Crowd, Storyteller and Loyalist

The achievement stickers I designed for the app.

Posters

I made the posters for the campaign, designed simply to grab people’s attention.

Poster: The best stories happen in Antwerp, with a pixel map pin, a dashed path past two photos of Antwerp streets, and a blue bar with a QR code: Scan to explore Antwerp, real places, real people, real stories

Poster: Found a MemoMe sticker? A pixel hand holding a heart, a speech bubble saying Scan it, pin it on the map, share your memory, a QR code, a badge saying 100+ stickers hidden in Antwerp, and the steps scan, collect, discover, share

The two campaign posters.

Result

We were also asked to make a case movie, a promo video for the final jury. Irina Moldovan and I made it together: my part runs from 0:00 to 0:48, and I tried to keep it playful.

The case movie. 0:00–0:48 by me, the rest by Irina Moldovan.

The finished app is live, so you can try it yourself.

The MemoMe web app on desktop: a map of Antwerp full of memory pins, photo polaroids, event pins and collectible stickers, with category filters at the top

Discover on desktop: Happening now and Upcoming events in a panel next to the map

An event page on desktop: a colourful party poster, the title Oh Honey, the date, the venue and an About section

The map, Discover and an event page on desktop.

Mobile: the map with memory pins, photos and stickers, and a create account prompt

Mobile: Discover with Happening now and Upcoming events

Mobile: the Oh Honey event page

Mobile: search with suggestions like Festival, Grote Markt and Club Vaag

Mobile: Create account, where you choose between visitor and local

The same app on a phone.